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SD: Report the switches in binary format

FAST Serial Protocol: Overview & First Steps

This documentation section is about the FAST Serial Protocol (FSP) commands, which are the low-level commands a host computer sends to a FAST board. Most FAST Pinball makers do not need to know about these details, since the pinball game framework (such as the Mission Pinball Framework) handles this communication for you.

If you're writing your own game framework, read the overview of how FSP works and how to connect first.

This will output the current debounced switch states in binary format.

SD:<CR> 

Returns

SD:<BinaryData0><BinaryData1>...<BinaryDataX>

There is no <CR> sent on the end of this response

Example:

SD:

Response: (because this is binary it will often contain ASCII characters which will not be printable)

SD: #/^ ! +

Documentation Feedback? Requests? Confused?

Hi! I'm Brian, and I'm responsible for the documentation at FAST Pinball. If you have any feedback, requests, corrections, ideas, or any other thoughts about this documentation, please let me know! You can email me at brian@fastpinball.com. Thanks!

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